 Citadel CoreCitadel CoreYour headquarters: trains drones, provides power and compute, and losing it loses the match. | 1 | FREE | 0 s | 3000 | Structure | 25 | 6 x 6 | +70 power, +4 compute | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | Produces: Excavator Drone, Field Engineer; Headquarters: lose it and you lose the match |
 Excavation DepotExcavation DepotDrop off point near an ore field so drones spend less time hauling. | 1 | 180 metals | 28 s | 700 | Structure | 16 | 4 x 4 | -5 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | none |
 Thermal GeneratorThermal GeneratorBasic power plant: every structure needs its output to stay online. | 1 | 170 metals | 25 s | 500 | Structure | 15 | 3 x 3 | +100 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | none |
 Grid Battery BankGrid Battery BankStores spare power and keeps the base running through a shortfall. | 1 | 160 metals, 50 silicon | 26 s | 400 | Structure | 14 | 3 x 3 | 1500 battery | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | none |
 Titan Data HallTitan Data HallCompute centre that unlocks higher technology tiers and can be overclocked. | 1 | 260 metals, 150 silicon | 38 s | 600 | Structure | 18 | 4 x 4 | -55 power, +12 compute | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | Abilities: Overwatch Scan |
 Infantry GarrisonInfantry GarrisonTrains riflemen, rangers and engineers and raises the population cap. | 1 | 180 metals | 25 s | 600 | Structure | 18 | 4 x 4 | -8 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | Produces: Rifleman Squad, Ranger Recon, Field Engineer |
 Armour FoundryArmour FoundryHeavy factory for buggies, tanks, carriers and artillery. | 1 | 340 metals, 80 silicon | 42 s | 850 | Structure | 20 | 5 x 5 | -35 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | Produces: Jackal Buggy, Aegis Tank, Skyguard Carrier, Longbow Artillery, Fortress Breaker |
 Directorate Research LabDirectorate Research LabResearches tier upgrades and faction technologies. | 1 | 220 metals, 100 silicon | 35 s | 550 | Structure | 18 | 4 x 4 | -30 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | none |
 Bulwark BunkerBulwark BunkerFortified position that riflemen can garrison for protected fire. | 1 | 240 metals | 32 s | 1100 | Fortification | 20 | 4 x 4 | none | Bunker Gun: 12 dmg, 18 m, 1 s, 12 DPS, Kinetic, air and ground | nothing in particular | Fortification x0.3, Air x0.35, Structure x0.4, Heavy x0.45 | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | none | Garrison: 4 slots, +50% damage per garrisoned unit |
 Sentry TurretSentry TurretAutomated gun that defends the base against infantry and light vehicles. | 1 | 150 metals, 30 silicon | 23 s | 430 | Fortification | 22 | 2 x 2 | -12 power | Turret Gun: 18 dmg, 19 m, 0.9 s, 20 DPS, Kinetic, air and ground | nothing in particular | Fortification x0.3, Air x0.35, Structure x0.4, Heavy x0.45 | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | none | none |
 Composite RampartComposite RampartWall segment that blocks movement: drag to lay a line, G adds a gate. | 1 | 35 metals | 8 s | 350 | Fortification | 5 | 1 x 1 | none | unarmed | n/a | n/a | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | none | none |
 Composite GateComposite GateWall gate that only your own units and allies can pass. | 1 | 60 metals | 12 s | 320 | Fortification | 5 | 1 x 1 | none | unarmed | n/a | n/a | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | none | none |
 Recovery DepotRecovery DepotSalvages wrecks on the battlefield back into metals. | 1 | 200 metals, 40 silicon | 28 s | 650 | Structure | 16 | 4 x 4 | -8 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | none | none |
 Aerospace PadAerospace PadAirfield that builds Kestrel VTOL strike aircraft. | 2 | 380 metals, 170 silicon | 48 s | 750 | Structure | 20 | 5 x 5 | -40 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | Tier 2 | Produces: Kestrel Vtol |
 Skyguard ArraySkyguard ArrayStatic anti air battery that shoots down aircraft. | 2 | 240 metals, 100 silicon | 30 s | 460 | Fortification | 26 | 3 x 3 | -20 power | Aa Missile: 25 dmg, 26 m, 1.5 s, 16.7 DPS, Anti Air, air only | Air x2 | nothing in particular | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | Tier 2 | none |
 Thorium ReactorThorium ReactorHigh output reactor that burns uranium for a large power supply. | 3 | 650 metals, 300 silicon, 25 uranium | 60 s | 1000 | Structure | 20 | 5 x 5 | +400 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | Tier 3 | none |
 Deep Core ExcavatorDeep Core ExcavatorMegaproject that drills endless metals from deep below the surface. | 3 | 2500 metals, 800 silicon | 120 s | 1200 | Structure | 18 | 6 x 6 | -160 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | Tier 3, Advanced Mining | Mines metals without a deposit |
 Silicon Synthesis FacilitySilicon Synthesis FacilityMegaproject that synthesises silicon without a crystal field. | 3 | 2000 metals, 900 silicon | 100 s | 1000 | Structure | 18 | 5 x 5 | -180 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | Tier 3 | Converts metals into silicon |
 Breeder Reactor ComplexBreeder Reactor ComplexMegaproject that breeds uranium and metals over time. | 3 | 3500 metals, 1800 silicon | 150 s | 1300 | Structure | 20 | 6 x 6 | -100 power | unarmed | n/a | n/a | takes more: Siege x1.5. resists: Kinetic x0.4, Anti Air x0.2 | Tier 3 | Converts metals into uranium |
 Orbital Rail BatteryOrbital Rail BatterySuperweapon railgun that strikes anywhere in range after charging. | 3 | 2000 metals, 1200 silicon, 60 uranium | 120 s | 1400 | Fortification | 30 | 7 x 7 | -120 power | unarmed | n/a | n/a | takes more: Siege x2. resists: Kinetic x0.3, Anti Air x0.2 | Tier 3 | Abilities: Orbital Strike; Superweapon |